Blood Angel Army Lists
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Many different
army lists will "work", they just reflect different approaches. I
say you should find two or three lists that interest you, then go out there
and fight three battles with each and discover how well each works for
you! :-)
The trouble with taking
advice from others about army lists is the same as taking advice from others
about what car to drive - many will do the job, but in the end it comes
down to a matter of personal taste :-)
Please read the Blood
Angel Tactical Seminar
so you can use these lists to their
full potential!

Visit our Blood Angels message
boards to dicsuss the lists you've found here, and others!
Basic outline of a 2000pt Blood Angel Army
This is but one example, there are many ways to overcome the enemy
in 40k, many approaches which can succeed.
** yes I've left out the details of their equipment, I want people
to experiment and find out firsthand what works for them :-) ~ Brother
Edward
I take a mix of things really, for a 2000pt battle scenario I generally
take:
2 HQ choices
HQ1 - Chaplain w/DC
HQ2 - Sanguinary Priest w/HG
* the second HQ is taken only if I need a very powerful assault
spearhead, otherwise the points can be spent on more troops or support
vehicles.
3 troop choices -
2 ten man tac squads mounted
in rhinos
1 scout squad w/ ccw
* several small scout squads can be a GREAT way to disrupt the bad guys'
plans - especially if they can infiltrate, and have some weapons capable
of threatening enemy armor :-)
3 FA choices
FA1 - speeder
FA2 - speeder
FA3 - 2 or 3 attack bikes
* sometimes I'll swap out my 3rd FA choice and put in more troops :-)
1 elite
veteran assault squad
1 hvy
Dreadnought w/ lascannon & missile
launcher (nice general fire support vehicle)
or a Predator Annihilator (against vehicle heavy opponents)
or a Baal Predator w/hvy bolter sponsons (against troop heavy
armies)
These are the units which best suit my battle doctrine, with this
group I can adapt to many different opponents and situations.
~ Brother Edward
* this is but one approach, there
are so many different ways to succeed in this endeavor. Adapt to your enemy,
and overcome them.
Or in 40K lingo
"By the manner of their death
shall we know them."
I've always liked this saying
for it is quite true - nids burn nicely, orks die to shooting, IG suffer
horribly under our assaults, etc. etc. etc.
Sample Army Lists
here are some lists which caught
my eye over the last few months on the 40k message board - each has pros
and cons, each is a tool with some uses and some drawbacks. Look throught
them and find a couple that you like, triple check the points (each will
be a few points off I'm sure) and tweak it to your preferences. Then go
play and see what worked for you, and discover what you wish you had brought
- welcome to the world of making army lists. I'll tell you now there is
no "perfect" army list - there are some which do well in many situations,
and some which perform EXCELLENTLY in special situations - but no single
army list delivers crushing overwhelming victories to you in every single
game.
On to the lists!
These are in no order whatsoever.
~ SPECIAL NOTE ~
40K is geared to a 1500pt list,
1000pts is a compact force (thus chosen VERY carefully) and 2000pts reflects
a full effort towards the strategy you have chosen. Therefore the lists
posted here will be 1000 to 2000pt lists.
1700pt list
HQ:
Chaplain- jump pack, plasma pistol, crozius, rosarius, death
company with jump pack-215
Troops:
Tactical Squad 1- 10 marines, one with meltagun, veteran sarge
with power weapon, in a
rhino with smoke launchers-258
Tactical Squad 2- 10 marines, one with flamer, veteran sarge with
power weapon, in a rhino with smoke launchers-254
Tactical Squad 3- 8 marines, one with missile launcher, one with
plasma gun, veteran sarge-
147
Scout Squad 1- 8 scouts, bp and ccw, veteran sarge with power
weapon-132
Scout Squad 2- 8 scouts, bp and ccw, veteran sarge with power
weapon -132
Fast Attack:
Landspeeder- multi-melta- 65
Assault Squad- 7 assault marines, 2 with plasma pistols, veteran
sarge with power weapon
and meltabombs- 220
Heavy Support:
Dreadnaught- Twin-Linked lascannons, heavy flamer, extra armor-
140
Predator Annihilator- turret twin-linked lascannons, side heavy
bolters- 130
-1 HQ for 215
-5 troop choices for 923 points
-2 fast attack for 285
-2 heavy support for 270
Librarian Kalibroxin's 1500pt list
Librarian Kalibroxin
mtgjimmy@hotmail.com
Librarian
psychic hood (to screw with the Eldar)
force weapon (special note - this is a character killer)
plasma pistol
terminator honours (always worth the points for an extra attack)
iron halo (your special character needs an invulnerable save)
jump pack
Chaplain
rosarius
crozius arcanum
plasma pistol
terminator honours
jump pack
Death Company
w/jump packs
2 Veteran Squads of 8
bolt pistols
close combat weapons
2 Veteran Sergeants
bolt pistols
power weapons
2 meltaguns
2 Rhinos
smoke launchers on each Rhino
2 Assault Squads of 7
jump packs
bolt pistols
close combat weapons
2 Veteran Sergeants
jump packs
plasma pistol
power weapons
2 space marines w/plasma pistols in each squad
2 Tactical Squads of 6 and 7
bolters
2 Veteran Sergeants
bolters
lascannon in each squad (consider taking was missile launchers)
plasmagun in each squad
Total Points ~ 1500
1000PT list
>> Hey everybody, I know there's been a lot of these lately but I'd
really appreciate some feedback on this 1000pt regular play blood angel
list.
>> Before I say anything else though let me assure you I am aware it
lacks rhinos, I am waiting for the new ones to be released, so that means
I have to do without them *sigh*.
>>
>> Also I am very limited in the models dept. What is listed here is
exactly what I have (or will have, finishing up the final squads) so I
cna't change the selections that much, so i guess I'm jsut asking for input
on what the next version of this 100 pt list should be like.
>>
>> 1000 pts Blood Angels:
>>
>> HQ
>> Chaplain (180)
>> -frag grenades (1)
>> -krak grenades (2)
>> -jump pack (20)
>> -bolt pistol (1)
>> -D3+3 Death Company w/ jump packs (free)
>> total: 224 pts
>>
>>
>> Yes I know he's slightly tooled up with the artificer armour, I
had 20 pts spare and didn't know what to do with it, my bad. I've chosen
jump packs over a rhino for the DC as I really need mobility. I intend
to take advantage of cover and possibly distract the enemy from turn 1
into weakening his flanks while my "lesser" troops are slightly disregarded.....hopefully,
otherwise my dc makes it intact to the enemy lines. Heads I win, tails
you lose!
>>
>>
>> Troops 1:
>> 10 man Tactical Squad
>> -7 x bolters
>> -1 x missile launcher
>> -1 x flamer
>> -veteran sergeant w/ bolt pistol + cc weapon
>> -all frag grenades
>> total: 191 pts
>>
>> Troops 2:
>> 10 man tactical squad
>> -7 x bolters
>> -1 x missile launcher
>> -1 x meltagun
>> -veteran sergeant w/ bolt pistol + cc weapon
>> -all frag grenades
>> total: 195 pts
>>
>>
>> As you can see I maxed out their size as I firmly believe you should
never take the bare minimum troop requirement as troops are always the
backbone of any army.
>> I see their roles as general purpose, missile launchers for anti-infantry/armour,
and meltagun and flamer for the same reasons. Mostly fire support but if
required can assault (that's why the frag grens and vet sgts).
>> I am unsure wether 2 10 man squads are more useful than say 3 lesser
sized squads. Ideas? Remember I have no rhinos *sigh sigh*
>>
>>
>> Fast Attack:
>> 1 x Land speeder w/ multi-melta (65 pts)
>>
>>
>> Ah yes the land speeder, highly useful anti-armour and objective
grabbing unit. It's there when you need it. I have noticed though that
I could swap it for a 5 man blood angel scout squad with bolt-pistols and
cc weapons, their ability to close off avenues of fire with their assaults
is highly appealing to me, but I don't have the models (yet) and I am unsure
if it would benefit my army more than the speeder. I am swaying to keeping
the speeder as without rhinos (*sigh sigh sigh*) I lack mobility in my
tactical squads.
>>
>>
>> Heavy Support
>> 1 x Dreadnought w/ storm bolter + assault cannon
>> -smoke launchers
>> total: 108 pts
>>
>> Hrm blood angels tend to be low on firepower, but this dread is
rather anti-infantry, I've had the old pewter dread for some time and only
got around to painting it recently. So I'm stuck with the assault cannon
for now, but I don't mind, it fits very well with the fluff of blood angels
preferring more dakka weapons that wreak havoc on infantry. (Accuracy through
overkill)
>>
>> I see it as more of a support role, not a single spearhead unit
(it would die as it attracts fire easily) but also serving as a distraction
away from my other squads, the smoke launchers perhaps adding survivability.
(Dreadnought, vanish!!! *poof*)
>>
>>
>> Elites
>> 5 man veteran assault squad
>> -2 x plasma pistols
>> -2 x bolt pistol + cc weapons
>> -1 vet sgt w/ power weapon
>> -all with terminator honours
>> -all with frag grenades
>> -all with jump packs
>> total: 217 pts
>>
>> This ahs to be the most controversial unit in my army, as it is
one of those "all of your eggs in one basket" choices as it's only 5 man.
I see it's role as deep striking behind enemy lines, and strengthening
any charge I am making, as well as a decent anti-tank role with the plasma
pistols shooting at the rear of enemy armour.
>> Plus they are mobile (which is sadly needed due to the lack of rhinos
*sigh sigh sigh sigh*). I have tried shifting things around but keep coming
back to this choice again, ideas?
>>
>> I would like to thank everyone ahead of time for any replies and
thoughts, strategies or do's and do not's, I will purchase more guys eventually,
just keep in mind my local GW limtis 40k games to 1000pts (darnit I'd prefer
1500) and this army would be (hopefully) a balanced army rdy for a myriad
of missions and enemies.
>> It is the local gw after all, so of course SM's may be the norm,
but there's always days where there's no SM in sight.
>>
>> ACK this is so long! sorry! anyways thx everyone!
>>
>>
>> Non omnis moriar
>> -The Enemy
>>
>> P.S. I have visited your site often Brother Edward, if you're reading
this, thx for the strategy tips. *** yep - had to post this one :-)
Here's an army that I've used
2000pt max assault army
(for use when you have to hit the enemy as hard as you can as fast
as you can)
Name: Army: 2000 pt Deepstrike Battlegroup
1 Max Assault Option
Chaplain
Chaplain (180) Crozius arcanum
(0), Power Armour (0), Jump pack (20), Rosarius (0) = 200
4 Death Company Marines (0) Bolt
pistol & Close combat weapon (0), Power Armour (0), Frag grenades (0),
= 0
Jump pack (0)
= 200 Points
Blood Angels Honour Guard
Sanguinary High Priest (75) Plasma
pistol (15), Power weapon (15), Power Armour (0), Iron Halo (25), Jump
= 165
pack (20), Terminator honours (15)
3 Honour Guards (54) Bolt pistol
& Power weapon (30), Power Armour (0), Jump pack (30) = 114
2 Honour Guards (36) Bolt pistol
& Close combat weapon (0), Power Armour (0), Jump pack (20) = 56
2 Honour Guards (36) Meltagun
(20), Power Armour (0), Jump pack (20) = 76
Honour Guard Veteran Sergeant
(30) Bolt pistol (1), Power fist (25), Power Armour (0), Jump pack (10),
Terminator = 66
honours (0)
= 477 Points
Total Points Spent on HQ: 677 Percentage of total points: 34%
Number of points spent on Wargear: 0
Blood Angels Veteran
Assault S
Veteran Assault Marine Veteran
Sergeant Bolt pistol (0), Power weapon (15), Power Armour (0), Frag grenades
(0), Jump = 55
(40) pack (0), Terminator honours (0)
2 Veteran Assault Marines (56)
Meltagun (20), Power Armour (0), Frag grenades (0), Jump pack (0) = 76
7 Veteran Assault Marines (196)
Bolt pistol & Close combat weapon (0), Power Armour (0), Frag grenades
(0), = 196
Jump pack (0)
= 327 Points
Total Points Spent on Elite: 327 Percentage of total points:
16% Number of points spent on Wargear: 0
Attack Bike Squadron
2 Attack Bikes (100) Heavy bolter
(0), Twin-linked bolters (0) = 100
= 100 Points
Land Speeder Squadron
Land Speeder (50) Multi-melta
(15) = 65
= 65 Points
Assault Squad
Assault Marine Veteran Sergeant
(30) Bolt pistol (0), Power weapon (15), Power Armour (0), Frag grenades
(0), Jump = 55
pack (10), Terminator honours (0)
7 Assault Marines (105) Bolt pistol
& Close combat weapon (0), Power Armour (0), Frag grenades (0), = 175
Jump pack (70)
= 230 Points
Total Points Spent on Fast Attack: 395 Percentage of total points:
20% Number of points spent on Wargear: 0
Tactical Squad
Tactical Marine Veteran Sergeant
(30) Bolt pistol (1), Power weapon (15), Power Armour (0), Terminator honours
(0) = 46
8 Tactical Marines (120) Bolter
(0), Power Armour (0) = 120
Rhino (65) Twin-linked bolters
(0), Over-charged engine (0) = 65
= 231 Points
Tactical Squad
Tactical Marine Veteran Sergeant
(30) Bolt pistol (1), Power weapon (15), Power Armour (0), Terminator honours
(0) = 46
8 Tactical Marines (120) Bolter
(0), Power Armour (0) = 120
Rhino (65) Twin-linked bolters
(0), Over-charged engine (0) = 65
= 231 Points
Total Points Spent on Troops: 462 Percentage of total points:
23% Number of points spent on Wargear: 0
Dreadnought
Dreadnought (75) Smoke launchers (3), Twin-linked
lascannon (50), Missile launcher (10) = 138
= 138 Points
Total Points Spent on Heavy Support: 138 Percentage of total
points: 7% Number of points spent on Wargear: 0
HQ Points: 677
Elite Points: 327
Fast Attack Points: 395
Troop Points: 462
Heavy Support Points: 138
Total Points: 1999
1000pts
This is my final version of the infamous 1000pts Blood Angels army list
I posted earlier, some
help would be appreciated.
Thanx
Chaplain with jumppack, boltpistol
& frag grenades 202
9 man BA Scout Squad with frag grenades 126
9 man BA Scout Squad with frag grenades 126
10 man Assault Squad with melta bombs and
vet. sergeant with power weapon & frag
grenades 331
Whirlwind 75
Dreadnought with twin-lascannon, missile launcher
& extra armour 140
The tactic used in this army is to get the assault squad &
the DC
into the same combat simultaniously. followed by the 2 scout
squads 1 or 2 turns later. The
Dread and the Whirlwind provide long range firesupport against
heavily armoured and lightly
armoured forces.
1500pts
Librarian:
-Plasma Pistol
-Power Weapon
-Terminator Honours
-Psychic Hood
Horor Guard
1 Marine with Bolt Pistol and Close Combat Weapon
1 with a melta gun
1 plasma pistol and power weapon
1 Priest with Exsanguinator, bolt pistol, close combat weapon
1 Veteran Sgt. Plasma Pistol, Power Weapon
Mounted in Razorback with Twin Lascannon, smoke launchers, dozer
blade, and extra armor
Furioso Dread with Smoke Launchers
Furioso Dread with Smoke Launchers
Terminator Assault Squad:
-4 Marines with Lightning Claws
-Sgt with Power Sword Storm Shield
Blood Angels Scout Squad
-4 with Bolt Pistol and CCW
-Krak Grenades
-Frag Grenades
Veteran Sgt with Bolt Pistol and Power Weapon
Tactical Squad
-Bolter x7
-Missile Launcher x1
-Meltagun
-Sgt with Bolter
Assault Squad:
-2 with Plasma Pistol CCW
-2 wtih Bolt Pistol CCW
-Vet Sgt plasma Pistol CCW
All with Frag Grenades and melta bombs
Whirlwind
Predator 'Baal' with 2 sponsons of heavy bolters
all in all it fits in 1500 points
1000pt list
list by Sanguinius40k[]. 12/8/2001 13:16 (12/8/2001 13:16)
1000 Pts - Blood Angels Army
1 Chaplain (HQ) @ 202 Pts
Bolt Pistol (x1); Crozius Arcanum; Rosarius
Frag Grenades [1]
Jump Pack [20]
4 Death Company @ [0] Pts
Bolter / Bolt Pstl. & CCW; Frag Grenades; Jump Packs
9 Tactical Squad (Troops) @ 229 Pts
Bolter (x7); Heavy Bolter (x1); Flamer (x1)
1 Sergeant @ [15] Pts
Bolt Pistol & CCWep.
1 Rhino APC @ [68] Pts
Supercharged Engine; Storm Bolter
Smoke Launchers [3]
9 Tactical Squad (Troops) @ 229 Pts
Bolter (x7); Heavy Bolter (x1); Flamer (x1)
1 Sergeant @ [15] Pts
Bolt Pistol & CCWep.
1 Rhino APC @ [68] Pts
Supercharged Engine; Storm Bolter
Smoke Launchers [3]
2 Land Speeder Squadron (Fast Attack) @ 115 Pts
Heavy Bolter (x1); Multi-Melta (x1)
1 Dreadnought (Heavy Support) @ 130 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Dread. CC
Weapon;
Storm Bolter; Twin Lascannon
Extra Armour [5]
4 Scout Squad (Troops) @ 95 Pts
Sniper Rifle (x3); Heavy Bolter (x1)
1 Sergeant @ [13] Pts
Bolt Pistol & CCWep.
Models in Army: 35
Total Army Cost: 1000
1500pts
RE: A+! :-) . (0 Replies). Sanguinius40k[]. 12/8/2001 13:16
(12/8/2001 13:16)
thanks alot, here's my 1500pts list for you.
----------------------------
Tourney Army 1500 Pts - Blood Angels Army
1 Chaplain (HQ) @ 217 Pts
Bolt Pistol (x1); Crozius Arcanum; Rosarius
Frag Grenades [1]
Jump Pack [20]
Terminator Honours [15]
4 Death Company @ [0] Pts
Bolter / Bolt Pstl. & CCW; Frag Grenades; Jump Packs
9 Tactical Squad (Troops) @ 229 Pts
Bolter (x7); Heavy Bolter (x1); Flamer (x1)
1 Sergeant @ [15] Pts
Bolt Pistol & CCWep.
1 Rhino APC @ [68] Pts
Supercharged Engine; Storm Bolter
Smoke Launchers [3]
9 Tactical Squad (Troops) @ 229 Pts
Bolter (x7); Heavy Bolter (x1); Flamer (x1)
1 Sergeant @ [15] Pts
Bolt Pistol & CCWep.
1 Rhino APC @ [68] Pts
Supercharged Engine; Storm Bolter
Smoke Launchers [3]
2 Land Speeder Squadron (Fast Attack) @ 115 Pts
Heavy Bolter (x1); Multi-Melta (x1)
8 Assault Squad (Fast Attack) @ 225 Pts
Bolt Pistol & CCWep. (x8); Frag Grenades; Jump Packs
1 Sergeant @ [25] Pts
Bolt Pistol & CCWep.; Frag Grenades; Jump Packs
8 Assault Squad (Fast Attack) @ 225 Pts
Bolt Pistol & CCWep. (x8); Frag Grenades; Jump Packs
1 Sergeant @ [25] Pts
Bolt Pistol & CCWep.; Frag Grenades; Jump Packs
1 Dreadnought (Heavy Support) @ 130 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Dread. CC
Weapon;
Storm Bolter; Twin Lascannon
Extra Armour [5]
1 Dreadnought (Heavy Support) @ 130 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Dread. CC
Weapon;
Storm Bolter; Twin Lascannon
Extra Armour [5]
Models in Army: 49
Total Army Cost: 1500
1500pts
[14] I will be using this 1,500 pt BA army in a tournament soon, please
let me know what you think! . (4 Replies). InquisitorTyranRuse[]. 11/21/2001
15:25 (11/21/2001 15:37) HQ:
1) Captain Verdammt(45): Power Weapon, Bolt Pistol, Artificer Armor,
Iron Halo, Jump Pack, Term. Honors, Frag Grenades.
--5 man Honor Guard(90): Veteran Sergeant, Power Weapons(4), Meltagun(1),
Jump Packs.
TOTAL: 344 points
2) Chaplain Leonidas (180): Bolt Pistol, Jump Pack, Term. Honors,
Frag Grenades.
TOTAL: 217 points
ELITES:
-----NONE-----
TROOPS:
1) 7 man Tactical Squad (105): Veteran Sergenat, Power Weapon,
Meltagun.
--Mounted in Rhino.
TOTAL: 210 points
2) 7 man Tactical Squad (105): Veteran Sergenat, Power Weapon,
Meltagun.
--Mounted in Rhino.
TOTAL: 210 points
3) 5 man Scout Squad (65): Veteran Sergeant, Sniper Rifles (3),
Missle Launcher (1)
TOTAL: 103 points
*** special note - can change snipers to CCW/bolt pistol for an assault
variant)
FAST ATTACK:
1) 7 man Assault Squad (175): Veteran Sergeant, Power Weapon.
TOTAL: 205 points
HEAVY SUPORT:
1) Whirlwind
TOTAL: 75 points
2) Dreadnought (75): Twin-linked Lascannons, Missle Launcher.
TOTAL: 135 points
ARMY TOTAL 1,500 points
2000pts
2000 pt BA Army for review . (1 Replies). ChaosDave[]. 11/16/2001
12:48 (11/16/2001 18:32)
This is my current BA army. I would welcome any suggestions.
HQ Saguinary High Priest 2LC Iron Halo
9x Honour Guard Power Weapons BP FG Rhino w/SL
HQ Chaplain Jump Pack FG
EL 10X Veteran Squad Vet Sgt TH, Meltagun, 8xccw & BP Rhino
w/SL
TR 10X Tactical Squad Vet Sgt PF, Meltagun Rhino w/ SL
TR 7X Tactical Squad Vet Sgt Lascannon, Plasma gun
TR 7X Tactical Squad Vet Sgt Lascannon, Plasma gun
TR 7X Tactical Squad Vet Sgt Lascannon, Plasma gun
HS Vindicator w/ SL EA
HS WhirlWind
HS WhirlWind
tactics
Thanks for the insight. But I think I'm gonna have to explain my tactics
a bit for you.
In a nut shell the Sang Priest+ HG, the Vet squad and the rhino
mounted Tac squad all speed
toward the enemy lines hopefully getting into hth in the 1st
or second turn. Thats 30 marines in
rhinos BTW. The vindicator also speeds forward with the 3 rhinos
to provide fire support on
the second turn and also to draw fire away from the rhinos. The
3 dismounted Tac squads will
provide fire support and move forward if necessary. and well
you know what the Whirlwinds
are for. I have considered dropping the WWS for some speeders
but I havent purchased and
painted any yet.
I have played these tactics a few times and I havent lost with
them yet. ;)
1000pt defensive BA army
1000 point Blood Angels <eshare.pl?do=ShowArticle&BoardID=4&ID=145717>
. (0 Replies). newpaintbrush[]. 8/4/2001 16:23 (8/4/2001 16:23) There was
a sale on Space Marine stuff, so I stocked up. This is what the Blood Angel
army will eventually look like.
HQ - Sanguinary High Priest with bolt pistol, close combat weapon, auspex,
jump pack 99 points
HQ (Death Company) - As rolled, all with jump packs. All Sergeants have
power fists.
Troop - BA Scout squad with bolt pistol and close combat weapon. 5 Scouts,
1 Scout Sergeant. 91 points
Troop - BA Scout squad with bolt pistol and close combat weapon. 5 Scouts,
1 Scout Sergeant. 91 points
Troop - Tactical Squad. 3 Marines, 1 Marine w/ lascannon, 1 Veteran
Sergeant. 105 points
Troop - Tactical Squad. 3 Marines, 1 Marine w/ lascannon, 1 Veteran
Sergeant. 105 points
Troop - Tactical Squad. 3 Marines, 1 Marine w/ lascannon, 1 Veteran
Sergeant. 105 points
Troop - Tactical Squad. 3 Marines, 1 Marine w/ lascannon, 1 Veteran
Sergeant. 105 points
Fast Attack - Land Speeder with multimelta, searchlight 66 points
Fast Attack - Land Speeder with multimelta, searchlight 66 points
Heavy Support - Whirlwind with smoke launchers 78 points
Heavy Support - Whirlwind with smoke launchers 78 points
Total: 999 points.
Deployment: Deploy Whirlwinds close together behind cover. 3 Tactical
squads deploy at the front. 1 Tactical squad and the 2 Scout squads deploy
behind the front, but in front of the vehicles.
Strategy: Everything sits and shoots until the enemy assaults. The front
line bears the brunt of the initial assault, then the secondary line countercharges.
Land Speeders and Death Company are mobile hunters that will destroy any
particlarly troublesome units (such as Basilisks with indirect fire option)
Comments? Suggestions?
Note: It's an "unorthodox" Blood Angel army; it relies mostly on shooting.
Oh well.

Compliments of "Let's Duel" from the 40K forum :-)
BLOOD ANGELS: 1497 Points
_________________________________
_________________________________
HQ
Chaplain
Bolt Pistol
Crozius Arcanum
Rosaius
Jump Pack
Death Company
Bolt Pistol
CCW
Jump Pack
201 points
_________________________________
TROOPS
Scout Squad
9 Scouts
Bolt Pistol/CCW x6
Sniper Rilfe x2
Heavy Bolter x1
Sergeant
Bolt Pistol/CCW
155 points
_________________________________
Tactical Squad
9 Tact. Marines
Bolter x7
Lascannon x1
Plasma Gun x1
Sergeant
Bolt Pistol/CCW
171 points
_________________________________
Elites
Terminator Assault Squad
4 Termies
Pair Lightning Claws x2
Thunder Hammer/Storm Shield x2
Sergeant
Storm Bolter/Power Weapon
210 points
Land Raider (Heavy Support)
****NOTE: Please do not tell me to make this a Crusader as I
do not have the model for it
otherwise I would****
250 points
_________________________________
Furioso
Heavy Flamer
Meltagun
105 points
_________________________________
Fast Attack
Assault Squad
4 Marines
Bolt Pistol/CCW x2
Plasma Pistol/CCW x2
Frag Grenades
Jump Packs
Sgt.
Frag Grenades
Jump Pack
Plasma Pistol/CCW
165 points
_________________________________
Heavy Support
Devastator Squad
4 Marines
Lascannon x1
Missile Laucher x2
Plasma Cannon x1
Vet. Sgt.
Master-Crafted Bolt Pistol
Powerfist
_________________________________
TOTAL 1497
HQ- 1, 201 points, 13%
Elite- 2, 315 points, 21%
Troops- 2, 326 points, 21%
Fast Attack- 1, 165 points, 11%
Heavy Support- 2, 490 points, 32%
Equipment Summary- 3, 35 points, 2%
Now here is a truly extreme Blood Angel Assault army - I would not normally
recommend such an assault heavy army, but sometimes you have to go with
the extreme.... note this is NOT an army for beginners!
Compliments of "Let's Duel" from the 40K forum :-)
TOTAL POINTS: 1998
-------------------------------------------
-------------------------------------------
HQ
-------------------------------------------
Chaplain
Bolt Pistol
Croz. Arc.
Rosarius
Jump Pack
Teleport Homer
Death Company
Jump Packs
Bolt Pistol
CCW
206 Points
-------------------------------------------
Librarian
Force Weapon
Bolt Pistol
Psychic Hood
Iron Halo
Artificer Armor
Termie Honors
Melta Bombs
Honor Gaurd
Melta Bombs (x7)
Termie Honors (x7)
Bolt Pistol/CCW (x7)
Sang. Priest
Termie Honors
Bolt Pistol/CCW
Melta Bombs
Exsanguinator
Reductor
Vet. Sgt.
Melta Bombs
Plasma Pistol
CCW
Rhino
Extra Armor
601 points
-------------------------------------------
-------------------------------------------
Troops
-------------------------------------------
Tact. Squad
Bolter (x7)
Lascannon (x1)
Plasma Gun (x1)
Sgt.
Bolter
171 points
-------------------------------------------
Scout Squad
Bolt Pistol/CCW (x6)
Sniper Rifle (x2)
Heavy Bolter (x1)
Sgt.
Bolt Pistol/CCW
155 points
-------------------------------------------
-------------------------------------------
Elites
-------------------------------------------
Term. Assault Squad
Pair Light. Claws (x2)
Thunder Hammer/ Storm Shield (x2)
Sgt.
Storm Bolter
Power Weapon
210 points
-------------------------------------------
Furioso
Storm Bolter
Meltagun
95 points
-------------------------------------------
-------------------------------------------
Fast Attack
-------------------------------------------
Assault Squad
Jump Packs
Melta Bombs
Bolt Pistol/CCW (x2)
Plasma Pistol/CCW (x2)
Vet. Sgt.
Plasma Pistol
Power Weapon
200 points
-------------------------------------------
-------------------------------------------
Heavy Support
-------------------------------------------
Baal Predator
Turr. Assault Cannon
2 Spons. Hvy Bolters
120 points
-------------------------------------------
Devastator Squad
Lascannon (x1)
Missile Launcher (x2)
Plasma Cannon (x1)
Vet. Sgt.
Master-Crafted Bolt Pistol
Power Fist
240 points
-------------------------------------------
-------------------------------------------
TOTAL: 1998 POINTS
SUMMARY:
HQ-
Count: 2
Points: 806
Percent: 40 (this will ill my Comp score, I know......)
TROOPS-
Count: 2 (So will this.)
Points: 326
Percent: 16
ELITE-
Count: 2
Points: 305
Percent: 15
FAST ATTACK-
Count: 1
Points: 200
Percent: 10
HEAVY SUPPORT-
Count: 2
Points: 360
Percent: 18
EQUIPMENT SUMMARY-
Count: 12
Points: 170
Percent: 8
I think we'll end with one of my
nastier assault armies :)
have a peek at this 2000pt monster
Name: Army: 2000 pt Deepstrike Battlegroup
1 Max Assault Option
Chaplain
Chaplain (180) Crozius arcanum
(0), Power Armour (0), Jump pack (20), Rosarius (0) = 200
4 Death Company Marines (0) Bolt
pistol & Close combat weapon (0), Power Armour (0), Frag grenades (0),
= 0
Jump pack (0)
= 200 Points
Blood Angels Honour Guard
Sanguinary High Priest (75) Plasma
pistol (15), Power weapon (15), Power Armour (0), Iron Halo (25), Jump
= 165
pack (20), Terminator honours (15)
3 Honour Guards (54) Bolt pistol
& Power weapon (30), Power Armour (0), Jump pack (30) = 114
2 Honour Guards (36) Bolt pistol
& Close combat weapon (0), Power Armour (0), Jump pack (20) = 56
2 Honour Guards (36) Meltagun
(20), Power Armour (0), Jump pack (20) = 76
Honour Guard Veteran Sergeant
(30) Bolt pistol (1), Power fist (25), Power Armour (0), Jump pack (10),
Terminator = 66
honours (0)
= 477 Points
Total Points Spent on HQ: 677 Percentage of total points: 34%
Number of points spent on Wargear: 0
Blood Angels Veteran
Assault S
Veteran Assault Marine Veteran
Sergeant Bolt pistol (0), Power weapon (15), Power Armour (0), Frag grenades
(0), Jump = 55
(40) pack (0), Terminator honours (0)
2 Veteran Assault Marines (56)
Meltagun (20), Power Armour (0), Frag grenades (0), Jump pack (0) = 76
7 Veteran Assault Marines (196)
Bolt pistol & Close combat weapon (0), Power Armour (0), Frag grenades
(0), = 196
Jump pack (0)
= 327 Points
Total Points Spent on Elite: 327 Percentage of total points:
16% Number of points spent on Wargear: 0
Attack Bike Squadron
2 Attack Bikes (100) Heavy bolter
(0), Twin-linked bolters (0) = 100
= 100 Points
Land Speeder Squadron
Land Speeder (50) Multi-melta
(15) = 65
= 65 Points
Assault Squad
Assault Marine Veteran Sergeant
(30) Bolt pistol (0), Power weapon (15), Power Armour (0), Frag grenades
(0), Jump = 55
pack (10), Terminator honours (0)
7 Assault Marines (105) Bolt pistol
& Close combat weapon (0), Power Armour (0), Frag grenades (0), = 175
Jump pack (70)
= 230 Points
Total Points Spent on Fast Attack: 395 Percentage of total points:
20% Number of points spent on Wargear: 0
Tactical Squad
Tactical Marine Veteran Sergeant
(30) Bolt pistol (1), Power weapon (15), Power Armour (0), Terminator honours
(0) = 46
8 Tactical Marines (120) Bolter
(0), Power Armour (0) = 120
Rhino (65) Twin-linked bolters
(0), Over-charged engine (0) = 65
= 231 Points
Tactical Squad
Tactical Marine Veteran Sergeant
(30) Bolt pistol (1), Power weapon (15), Power Armour (0), Terminator honours
(0) = 46
8 Tactical Marines (120) Bolter
(0), Power Armour (0) = 120
Rhino (65) Twin-linked bolters
(0), Over-charged engine (0) = 65
= 231 Points
Total Points Spent on Troops: 462 Percentage of total points:
23% Number of points spent on Wargear: 0
Dreadnought
Dreadnought (75) Smoke launchers (3), Twin-linked
lascannon (50), Missile launcher (10) = 138
= 138 Points
Total Points Spent on Heavy Support: 138 Percentage of total
points: 7% Number of points spent on Wargear: 0
HQ Points: 677
Elite Points: 327
Fast Attack Points: 395
Troop Points: 462
Heavy Support Points: 138
Total Points: 1999
**** looking back at this list I want to give the Chaplain a plasma
pistol, but that's just me :-)
~ Brother Edward
That's it!
I hope you have enjoyed things, and perhaps even found something
useful :-)
May your games of 40k (whether you win or lose) always be awesome!
~ Brother Edward
back to the Blood
Angels Tactics Index
For more advice
go to the
GW
40k forum and ask for help from veteran Blood Angel players.
I will not answer emails asking
for army list reviews (I just don't have enough time!).
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