Raphaelus
Blood Angel
(8/8/02 11:09:42 pm)
sun tzu was a marine commander
17. According as circumstances are favorable, one should modify one's
plans.
maintenance of aim is an excellent thing, however the fluidity of battle
in 40k means that you should be aware of the changing situation and be
adaptive. Plans 'B' & 'C' should always be in the back of your head.
That combat designed to crush your enemy didnt work? what else do you have
up your sleeve?
20. Hold out baits to entice the enemy. Feign disorder, and crush him.
Always remember that you can affect what the enemy does. Bait him -
if you need to, be prepared to throw away powerful units to achieve your
objective. This is not expected and can result in your opponent moving
his units to react to yours. example: attack on a flank with your deathcompany.
he will react to this or risk having an elite unit rolling him up. he now
has the choice, react and leave other units vulnerable, or stay to his
original plan and risk the deathcompay exploiting the flank
21. If he is secure at all points, be prepared for him. If he is in
superior strength, evade him.
dont throw away troops needlessly. if you are outnumbered and in danger,
MOVE. react. throw a unit into combat to allow your premier units to move
and combat what is needed to win.
23. If he is taking his ease, give him no rest. If his forces are united,
separate them.
feint react to his mistakes. if he leaves a unit out of ssupport range
of his other units, attack it with a jumpack unit. by provoking him to
react to your moves, you can cause his army to become dispersed. then eat
up the little pieces
22. If your opponent is of choleric temper, seek to irritate him. Pretend
to be weak, that he may grow arrogant.
just because youre a vet doesnt mean you have to flaunt it. you want
to bait the enemy into reacting to your traps? do it nonchalantly then
act with despair when he smashes into your line. he will think youre in
big trouble. then brush him aside with your counterattack. i usually try
to do this with a small unit of tac marines. they stray too close, my enemy
attacks the tacs, suddenly my assault units are in range
16. Now in order to kill the enemy, our men must be roused to anger;
that there may be advantage from defeating the enemy, they must have their
rewards.
GO you big black raging marine you!
9. If equally matched, we can offer battle; if slightly inferior in
numbers, we can avoid the enemy; if quite unequal in every way, we can
flee from him.
attack the limbs, then go for the head. example - dont charge into the
midst of an ork army and think everything will just be ok. concentrate
your attacks on one part of the army. attack the units that are alone.
Once the enemy is dissembled - go for broke
10. Hence, though an obstinate fight may be made by a small force, in
the end it must be captured by the larger force.
being swamped is what inexperienced blood angel players do best :-)
17. Thus we may know that there are five essentials for victory: (1)
He will win who knows when to fight and when not to fight. (2) He will
win who knows how to handle both superior and inferior forces.
(1)Pick your combats (2) orks and eldar, tyranids and marines
18. Hence the saying: If you know the enemy and know yourself, you need
not fear the result of a hundred battles. If you know yourself but not
the enemy, for every victory gained you will also suffer a defeat. If you
know neither the enemy nor yourself, you will succumb in every battle.
know your codexes inside and out. and before you go to battle, go to
your hobby shop. read through a codex, or borrow one from a friend if you
dont want to buy. read up on your enemy, no his and your capabilities
The rest i leave up to you. Blood Angels and 40k are not armies of old,
but the words of the great general are of worth to any tactician. And if
you dont give thought to these concepts at least once in your gaming career,
then youre a brawler. go join the orks :-)
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1. Sun Tzu said: The good fighters of old first put themselves beyond
the possibility of defeat, and then waited for an opportunity of defeating
the enemy.
2. To secure ourselves against defeat lies in our own hands, but the
opportunity of defeating the enemy is provided by the enemy himself.
3. Thus the good fighter is able to secure himself against defeat, but
cannot make certain of defeating the enemy.
4. Hence the saying: One may know how to conquer without being able
to do it.
5. Security against defeat implies defensive tactics; ability to defeat
the enemy means taking the offensive.
6. Standing on the defensive indicates insufficient strength; attacking,
a superabundance of strength.
7. The general who is skilled in defense hides in the most secret recesses
of the earth; he who is skilled in attack flashes forth from the topmost
heights of heaven. Thus on the one hand we have ability to protect ourselves;
on the other, a victory that is complete.
11. What the ancients called a clever fighter is one who not only wins,
but excels in winning with ease.
12. Hence his victories bring him neither reputation for wisdom nor
credit for courage.
13. He wins his battles by making no mistakes. Making no mistakes is
what establishes the certainty of victory, for it means conquering an enemy
that is already defeated.
14. Hence the skillful fighter puts himself into a position which makes
defeat impossible, and does not miss the moment for defeating the enemy.
15. Thus it is that in war the victorious strategist only seeks battle
after the victory has been won, whereas he who is destined to defeat first
fights and afterwards looks for victory.
18. Hiding order beneath the cloak of disorder is simply a question
of subdivision; concealing courage under a show of timidity presupposes
a fund of latent energy; masking strength with weakness is to be effected
by tactical dispositions.
19. Thus one who is skillful at keeping the enemy on the move maintains
deceitful appearances, according to which the enemy will act. He sacrifices
something, that the enemy may snatch at it.
20. By holding out baits, he keeps him on the march; then with a body
of picked men he lies in wait for him.
14. We can form a single united body, while the enemy must split up
into fractions. Hence there will be a whole pitted against separate parts
of a whole, which means that we shall be many to the enemy's few.
28. Do not repeat the tactics which have gained you one victory, but
let your methods be regulated by the infinite variety of circumstances.
35. Do not swallow bait offered by the enemy. Do not interfere with
an army that is returning home.
4. The general who thoroughly understands the advantages that accompany
variation of tactics knows how to handle his troops.
5. The general who does not understand these, may be well acquainted
with the configuration of the country, yet he will not be able to turn
his knowledge to practical account.
26. Peace proposals unaccompanied by a sworn covenant indicate a plot.
2. In order to carry out an attack, we must have means available. The
material for raising fire should always be kept in readiness.
'you want me to teleport where??' the sanguinus comedy hour
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