Raphaelus
Blood Angel
(8/8/02 11:09:42 pm)

 sun tzu was a marine commander 

17. According as circumstances are favorable, one should modify one's plans.

maintenance of aim is an excellent thing, however the fluidity of battle in 40k means that you should be aware of the changing situation and be adaptive. Plans 'B' & 'C' should always be in the back of your head. That combat designed to crush your enemy didnt work? what else do you have up your sleeve?

20. Hold out baits to entice the enemy. Feign disorder, and crush him.

Always remember that you can affect what the enemy does. Bait him - if you need to, be prepared to throw away powerful units to achieve your objective. This is not expected and can result in your opponent moving his units to react to yours. example: attack on a flank with your deathcompany. he will react to this or risk having an elite unit rolling him up. he now has the choice, react and leave other units vulnerable, or stay to his original plan and risk the deathcompay exploiting the flank

21. If he is secure at all points, be prepared for him. If he is in superior strength, evade him.

dont throw away troops needlessly. if you are outnumbered and in danger, MOVE. react. throw a unit into combat to allow your premier units to move and combat what is needed to win.

23. If he is taking his ease, give him no rest. If his forces are united, separate them.

feint react to his mistakes. if he leaves a unit out of ssupport range of his other units, attack it with a jumpack unit. by provoking him to react to your moves, you can cause his army to become dispersed. then eat up the little pieces

22. If your opponent is of choleric temper, seek to irritate him. Pretend to be weak, that he may grow arrogant.
 

just because youre a vet doesnt mean you have to flaunt it. you want to bait the enemy into reacting to your traps? do it nonchalantly then act with despair when he smashes into your line. he will think youre in big trouble. then brush him aside with your counterattack. i usually try to do this with a small unit of tac marines. they stray too close, my enemy attacks the tacs, suddenly my assault units are in range

16. Now in order to kill the enemy, our men must be roused to anger; that there may be advantage from defeating the enemy, they must have their rewards.

GO you big black raging marine you!
 

9. If equally matched, we can offer battle; if slightly inferior in numbers, we can avoid the enemy; if quite unequal in every way, we can flee from him.

attack the limbs, then go for the head. example - dont charge into the midst of an ork army and think everything will just be ok. concentrate your attacks on one part of the army. attack the units that are alone. Once the enemy is dissembled - go for broke

10. Hence, though an obstinate fight may be made by a small force, in the end it must be captured by the larger force.

being swamped is what inexperienced blood angel players do best :-)

17. Thus we may know that there are five essentials for victory: (1) He will win who knows when to fight and when not to fight. (2) He will win who knows how to handle both superior and inferior forces.

(1)Pick your combats (2) orks and eldar, tyranids and marines

18. Hence the saying: If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.

know your codexes inside and out. and before you go to battle, go to your hobby shop. read through a codex, or borrow one from a friend if you dont want to buy. read up on your enemy, no his and your capabilities

The rest i leave up to you. Blood Angels and 40k are not armies of old, but the words of the great general are of worth to any tactician. And if you dont give thought to these concepts at least once in your gaming career, then youre a brawler. go join the orks :-)
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1. Sun Tzu said: The good fighters of old first put themselves beyond the possibility of defeat, and then waited for an opportunity of defeating the enemy.

2. To secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself.

3. Thus the good fighter is able to secure himself against defeat, but cannot make certain of defeating the enemy.

4. Hence the saying: One may know how to conquer without being able to do it.

5. Security against defeat implies defensive tactics; ability to defeat the enemy means taking the offensive.

6. Standing on the defensive indicates insufficient strength; attacking, a superabundance of strength.

7. The general who is skilled in defense hides in the most secret recesses of the earth; he who is skilled in attack flashes forth from the topmost heights of heaven. Thus on the one hand we have ability to protect ourselves; on the other, a victory that is complete.

11. What the ancients called a clever fighter is one who not only wins, but excels in winning with ease.

12. Hence his victories bring him neither reputation for wisdom nor credit for courage.

13. He wins his battles by making no mistakes. Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated.

14. Hence the skillful fighter puts himself into a position which makes defeat impossible, and does not miss the moment for defeating the enemy.

15. Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory.

18. Hiding order beneath the cloak of disorder is simply a question of subdivision; concealing courage under a show of timidity presupposes a fund of latent energy; masking strength with weakness is to be effected by tactical dispositions.

19. Thus one who is skillful at keeping the enemy on the move maintains deceitful appearances, according to which the enemy will act. He sacrifices something, that the enemy may snatch at it.

20. By holding out baits, he keeps him on the march; then with a body of picked men he lies in wait for him.

14. We can form a single united body, while the enemy must split up into fractions. Hence there will be a whole pitted against separate parts of a whole, which means that we shall be many to the enemy's few.

28. Do not repeat the tactics which have gained you one victory, but let your methods be regulated by the infinite variety of circumstances.

35. Do not swallow bait offered by the enemy. Do not interfere with an army that is returning home.

4. The general who thoroughly understands the advantages that accompany variation of tactics knows how to handle his troops.

5. The general who does not understand these, may be well acquainted with the configuration of the country, yet he will not be able to turn his knowledge to practical account.

26. Peace proposals unaccompanied by a sworn covenant indicate a plot.

2. In order to carry out an attack, we must have means available. The material for raising fire should always be kept in readiness.

'you want me to teleport where??' the sanguinus comedy hour
 
 
 
 
 
 

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